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Dislike mmo due to massive time sink
Dislike mmo due to massive time sink




dislike mmo due to massive time sink

He had the power to withhold the ship from sailing and likely would have based on another case involving another transatlantic liner. Molony said the Board of Trade marine inspector, Maurice Clarke told the inquiry that the fire had been concealed from him. It had to be something else that caused her to sink in so short a time, two hours and 40 minutes." "Everyone accepted  claim that the fire did not play a major part, even though the inquiry also denied that the ship broke in two (she did!) and claimed that her sinking was caused by a 300-ft gash made by the berg," Molony said, adding "Sonar imaging of the wreck on the sea floor shows there was no such long gash. Not everyone who likes PvP is a griefer.The British Inquiry following the ship's sinking got a lot wrongĪfter the ship sank, an inquiry into what went wrong was held, but some key aspects of the ship's demise were downplayed or incorrect. That's not to say that there aren't a fair share of PvP games out there where griefers do indeed rule the roost, but every so often a company makes a PvP game that's designed to deal with annoying activity like griefing. That particular phrase seems to be the most used as a reason to hate any game that uses PvP as a main feature. "I don't want to play a game that's going to be populated entirely by griefers." #7 This Game is Only Going to be for Griefers For some, this has become a problem and they're not afraid to let everyone know about it, every time a new game launches. It's difficult to argue against the fact that as time has moved on, the MMO industry has evolved to more and more closely resemble their linear, quest to quest single player cousins.

dislike mmo due to massive time sink

"Well, I'd play MMO X if I wanted to be led by the nose through the game with no choice and no world."Ī departure from what many perceive as the origins of the MMO, the open, sandbox world, has more than a few people upset, kicking and screaming. If that's true, why do we so often hear this particular reason to hate an MMO? That fact aside though, we hear time and time again that, to the hardcore MMOers out there, gameplay will trump graphics every time. I'm not sure what everyone's hang-up is with the year 1999, but if you've actually looked at graphics from that year and compared them to pretty much any current MMO, there's going to be a world of difference. "I don't know how you losers can like MMO X, the graphics look like they're from 1999." #9 The Graphics Look Like They're From 1999 Maybe the reason that we hear this complaint so often is because so many different things are called, "lag." What is lag, exactly? Is it a server side problem? Is it a problem with your computer? Your internet connection? Programming issues? Lag may be one of the single least understood element of online gaming that gets picked on the most. Why can't these developers get their s%#! together and fix this stuff before launch." Every time I try to log on, it's like a slideshow. Some of you are going to tell me I should have pointed fingers at the specific games in question, which I would have done had not each of these complaints been so common among so many titles: Basically, it's a run down of some of the more common complaints I've heard about MMOs over the last few years. In this week's list, I've compiled my own list of ten reasons to hate MMO X. The thing is, the hate isn't always terribly original. Instead of trying to pinpoint the cause of the trend toward hating everything and trusting no one, I've decided to embrace it, because nowhere is it more evident than it is on video game forums as everyone, it seems, has a strong reason to hate on a game or two.






Dislike mmo due to massive time sink